
A whole enchanted forest to build in: a toadstool house, a treehouse, a hermit's hut and a moonwell shrine; crumbling ruins that join the village walls; ancient, willow and birch trees, giant toadstools, ferns and reeds; and the glowing things that make it magic: mushrooms, crystals, runes, fairy lanterns and a bubbling cauldron.
Same scale, grid and material names as the Medieval Village Starter Kit, so the two kits mix in one scene and recolour together. The houses take the village's swappable doors.
Conventions: 1 unit = 1 metre, Y-up, models face +Z, pivot at the centre of
the footprint on the ground. Modular pieces are 2.0 m wide. Glowing pieces mark
where a light belongs with a socket_light node.
Includes: GLB for every asset, plus the Blender source of each one.
1 unit = 1 m · Y-up · faces +Z · pivot at footprint centre on the ground · modules 2.0 m wide
Building
A giant hollow tree with a door at its roots and a plank deck, railing, ladder and little tiled cabin up in the branches.
4,816 tris · GLB + Blender