
A misty churchyard after dark: a ruined gothic chapel open to the sky, a mausoleum and its cutaway, which cuts through the earth beneath it to show the stair down to the crypt; a gravedigger's hut, a bell tower and a lychgate; iron railings and gates, a churchyard wall and a gravel path; headstones, a stone cross, a table tomb, an open grave, a mourning angel and an obelisk; a dead tree full of crows, thorn bushes, jack-o'-lanterns, will-o'-wisps, lanterns, candles, a standing coffin and a funeral cart.
The wall and lychgate join the village and castle walls on the 2 m grid, the iron fence and gate join the other kits' fences and the gravel path the other paths. Two lights: the cold ghost-light of the dead (the chapel's rose window, the crypt, the wisps) and the warm lanterns of the living, each with a light marker for the World Builder's dusk and night.
Conventions: 1 unit = 1 metre, Y-up, models face +Z, pivot at the centre of the footprint on the ground. Modules are 2.0 m.
1 unit = 1 m · Y-up · faces +Z · pivot at footprint centre on the ground · modules 2.0 m
Building
A family tomb with a columned portico, bronze doors, a carved name plaque and round windows lit from within, flanked by two iron lanterns.
3,800 tris · GLB, FBX, OBJ, Blender