
4 m prison cell front: iron bars between stone piers, a barred door with a lock and the keys left in it.
Part of the Dungeon & Cave Kit. Flat-shaded low-poly with no textures: colours are material base colours with subtle per-piece shading, so files are tiny and recolouring a whole kit is one material edit in any engine. Same scale and materials as the village, forest, harbour and castle kits.
4.0 m wide (two modules). Dungeon walls are 0.9 m thick and 4.2 m tall, symmetric front to back, so every wall piece lines up.
No LODs, collision meshes or animations in this version.
Modular
A 2 m palisade gateway: two tall posts and a lintel with a shield, closing on braced plank doors.
656 tris · GLB + Blender