
A dungeon wall module with a burning torch on each face.
Part of the Dungeon & Cave Kit. Flat-shaded low-poly with no textures: colours are material base colours with subtle per-piece shading, so files are tiny and recolouring a whole kit is one material edit in any engine. Same scale and materials as the village, forest, harbour and castle kits.
Modules are exactly 2.0 m long; place the next one at +2.0 m on X (see socket_next). Flames and glows use emissive materials and carry socket_light empties.
No LODs, collision meshes or animations in this version.
Modular
A 2 m palisade gateway: two tall posts and a lintel with a shield, closing on braced plank doors.
656 tris · GLB + Blender