
2 m of rickety boardwalk on stilts: uneven sea-worn planks and a sagging rope rail. Chains with the harbour piers at the same deck height.
Part of the Pirate Cove Kit. Flat-shaded low-poly with no textures: colours are material base colours with subtle per-piece shading, so files are tiny and recolouring a whole kit is one material edit in any engine. Same scale and materials as the other kits.
Modules are exactly 2.0 m long; place the next one at +2.0 m on X (see socket_next). Waterline asset: y = 0 is the water's surface and the model reaches 0.95 m below it. In the World Builder it sits in painted water; in an engine, place it with y = 0 at your water level.
No LODs, collision meshes or animations in this version.
docks
Steps up from the shore onto the pier, with handrails. Starts a pier on the bank.
740 tris · GLB + Blender