
The end of a pier: an end beam, an iron ladder down into the water, two bollards, a rope and a lamp post.
Part of the Harbour Town Kit. Flat-shaded low-poly with no textures: colours are material base colours with subtle per-piece shading, so files are tiny and recolouring a whole kit is one material edit in any engine. Same scale and materials as the village and forest kits.
Same 2.0 m module as the straight pier. Waterline asset: y = 0 is the water's surface and the model reaches 0.95 m below it. In the World Builder it sits in painted water; in an engine, place it with y = 0 at your water level.
No LODs, collision meshes or animations in this version.
docks
Steps up from the shore onto the pier, with handrails. Starts a pier on the bank.
740 tris · GLB + Blender